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All Time Top 25 Games

  • Monkey Island 2: LeChuck's Revenge#225 in All Time Favorite Games#1Monkey Island 2: LeChuck's Reven...
  • The Legend of Zelda: A Link to the Past#14 in All Time Favorite Games#2The Legend of Zelda: A Link to t...
  • Portal 2#5 in All Time Favorite Games#3Portal 2
  • Grim Fandango#177 in All Time Favorite Games#4Grim Fandango
  • Machinarium#801 in All Time Favorite Games#5Machinarium
  • Braid#208 in All Time Favorite Games#6Braid
  • The Binding of Isaac#184 in All Time Favorite Games#7The Binding of Isaac
  • Persona 4 Golden#296 in All Time Favorite Games#8Persona 4 Golden
  • Dark Souls#60 in All Time Favorite Games#9Dark Soulstmsmyth4's opinion: Apart from the odd framerate issue, Dark Souls improves on Demons Souls in almost every way. The structure is similar to Demons Souls despite having no central hub level select, its not really an open world game, rather you choose which areas of linearity to go to next. These areas have multiple paths and plenty of secrets. Like in Demon's Souls, this isnt a bad thing as the developers do a great job of making the world feel vast and realistic with room to explore, while keeping you moving forward. The way these areas link up is exceptional and the monster design is the best I've seen. Overall I found Dark Souls less fustrating and more forgiving than Demon's Souls due to checkpoints, health potion refills and infinate Item burden
  • Final Fantasy IV (SNES)#156 in All Time Favorite Games#10Final Fantasy IV (SNES)
  • Discworld#1557 in All Time Favorite Games#11Discworld
  • Pokemon FireRed and LeafGreen#119 in All Time Favorite Games#12Pokemon FireRed and LeafGreen
  • Maniac Mansion: Day of the Tentacle#264 in All Time Favorite Games#13Maniac Mansion: Day of the Tenta...
  • Sam & Max Hit the Road#496 in All Time Favorite Games#14Sam & Max Hit the Road
  • Super Meat Boy#215 in All Time Favorite Games#15Super Meat Boy
  • Xenoblade Chronicles#196 in All Time Favorite Games#16Xenoblade Chroniclestmsmyth4's opinion: Xenoblade has one of the most consistantly strong stories ive ever played in a video game. Something I dont think I can say about any JRPG which all have their moments of filler, but for the majority of Xenoblade cutscenes are kept short and evenly spaced which keeps it entertaining throughout its 60+hrs. Theres no lengthy dungeons and you're never in the same location for long, as you travel through some truly breathtaking locations (not just 'for a wii'). Its a beautifully varied world, and the character models are distinctive despite being a bit rough. The story bosses are easy if youve done alot of questing, so there are optional bosses to provide more of a challenge and extra loot. Its easily my favourite JRPG since at least PS1 era
  • The Curse of Monkey Island#258 in All Time Favorite Games#17The Curse of Monkey Island
  • Super Mario Bros. 3#31 in All Time Favorite Games#18Super Mario Bros. 3
  • Mario Kart: Double Dash!!#157 in All Time Favorite Games#19Mario Kart: Double Dash!!
  • Professor Layton and the Curious Village#476 in All Time Favorite Games#20Professor Layton and the Curious...
  • Spelunky#662 in All Time Favorite Games#21Spelunkytmsmyth4's opinion: It's painfully addictive despite this being exactly the type of game I play for a few hours, get pissed off and never touch again. Even though the game's unbelievably cruel, when you die youre mad at yourself because you know you should have slowed down, taken your time, or noticed that asshole skeleton that set off the chain reaction. Once you master the controls youre rarely blaming the game, which is why it's so addictive because you're convinced you've learnt your lesson! Until next time. The game also trains you really well by setting you mini-goals to open up shortcuts. The deathmatch is hilariously fun with 2 people (not AI), gets quite chaotic with more than that or with AI bots though. Amazing value, could play this forever
  • Rayman Origins#440 in All Time Favorite Games#22Rayman Originstmsmyth4's opinion: Fun, challenging and very satisfying platformer with beautiful hand-drawn artwork. Collecting lums can be especially satisfying, and never feels like a fustrating grind if you're trying to collect everything. Just awesome, sucks that it didn't make top40 in the UK opening week :(
  • Catherine#453 in All Time Favorite Games#23Catherine
  • Riven#674 in All Time Favorite Games#24Riven
  • Command & Conquer: Red Alert 2#238 in All Time Favorite Games#25Command & Conquer: Red Alert 2

Information

  • Gender:Male
  • Country:United Kingdom
  • Year of Birth:1988
  • Gaming Experience:23 years
  • GamerSide:Console Gamer
  • Join Date:Jul 13th, 2011
  • Last visit:Sep 3rd, 2014
  • VIP Group:None
  • Occupation:N/A

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  • User Stats
  • 1043 posts
  • 22 reviews
  • 32 complete tops
  • 472 ranked games
  • 33 rated games
  • 4682 profile views
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Top Current Favorites

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tmsmyth4's Reviews

Little Inferno_Individual Developer (2012)

Little Inferno

Review written Friday, December 21st, 2012 at 08:45 pm.

7.5Great

While it's still disappointing coming off the back of World of Goo I had a great time with Little Inferno. The core gameplay mechanic 'burning stuff' does it's job as it's hypnotic and addictive. While you wait for stuff to arrive (so you can burn it) most of your time is spent reading through the combo lists and working out which items to burn together. For example (spoiler?), LOL Cat combo means burn a Cat + Camera, most are fairly obvious once youve seen the item but there are some obscure ones. I found them fun to work out and there is some reward when you play to the end but overall I was hoping for more

Nintendo LandNintendo EAD (2012)

Nintendo Land

Review written Friday, December 21st, 2012 at 08:24 pm.

9.0Fantastic

This is a fantastic collection of games ranging from addictive singleplayer high score games to mini co-op campaigns. It really shines with the multiplayer only games, Mario Chase especially is superb playing with the family, I no longer have to keep buying Mario Party for them. As for the singleplayer stuff, Donkey Kong Crash Course has been the highlight, it's like the best iOS game i've ever played. You use the tilt to navigate through the courses and it gets brutal, but the physics are consistent so when you manage it once it's easy enough to repeat. Like all of the games in Nintendo Land, DKCC rewards you well if you persist

Papo & YoMinority Media (2012)

Papo & Yo

Review written Saturday, September 1st, 2012 at 12:42 pm.

6.0Fine

Since this was announced and I heard the premise I've been very much looking forward to it, I've always had doubts over the gameplay though. The puzzles are pretty mixed, you change the environment by interacting with these glowing chalk markings, but its hard to predict exactly how they alter it, so it mostly comes down to trial and error by just interacting with everything you find. I found them ok at best, but when they involve platforming it can get really annoying. The story is enough to keep the game interesting and the puzzles are just there so you have something to do. Its worth it for the last half an hour though

Sound ShapesQueasy Games (2012)

Sound Shapes

Review written Monday, August 20th, 2012 at 06:16 pm.

7.0Good

Great music and level editor, but the platforming isnt that fun. The levels are pretty basic and its fairly straightforward finishing the campaign with all the coins, but Death Mode is where its supposed to get challenging. Unfortunately thats not great either, the time limit always seems tough to begin with, but it mostly comes down to chance as you just keep restarting until the coins spawn close together. Once you get a lucky run with the coins in the right places, the time limit isn't a problem. My hopes were high so I'm really disappointed, its not a bad game at all though

Quantum ConundrumAirtight Games (2012)

Quantum Conundrum

Review written Friday, August 10th, 2012 at 05:38 pm.

6.0Fine

I wanted to like this and there's nothing wrong sticking to the Portal forumla as long as its done well, but the puzzles are repetive and it tries so hard to be funny with it's own disembodied voice but fails. Alot of the puzzles involve fiddly preparation and precise platforming but the controls just arent suited to platforming. Portal is great because you can speed run that shit in minutes once you know the solutions, whereas often in QC I know the solution but struggle to excecute it. There are occasionally some cool ideas for puzzles, which just get repeated over and over to pad out the game. Some of those ideas are really inventive but they should have copied Portal by removing the padding and made the game much shorter

Game of ThronesCyanide (2012)

Game of Thrones

Review written Monday, July 16th, 2012 at 07:13 pm.

6.5Good

Shamelessly bought this for the licence/story and I wasn't disappointed. If anything else other than the story was good, that would be a bonus. To be honest there's not much else going for this game, even though the combat is better than expected. Its quite tactical and not completely dull, its just unbalanced at times. Obviously its glitchy and the graphics are bad. Overall I was pleased that they've come up with an interesting story that's full of surprises

Lollipop ChainsawGrasshopper Manufacture (2012)

Lollipop Chainsaw

Review written Monday, July 16th, 2012 at 07:07 pm.

8.5Fantastic

The game gives you a terrible first impression with it's slow combat and linear level design, but it gets incredibly fun once you learn a bunch of combos and start playing for high scores. It's more like an arcade/score attack game rather than the slick action game I was expecting. Its all about crowd control and pulling off some sweet combos then get rewarded by the most insane, multi-stage boss fights that are fun and hilarious. Once I stuck with it and bought some combos, by the end I had to instantly go back and replay the 'boring' first half of the game again

Gravity RushSony Japan Studio (2012)

Gravity Rush

Review written Monday, July 16th, 2012 at 06:52 pm.

7.5Great

I love the gravity mechanic and generally just using it to navigate the open world, but I don't think it reaches it's pontential as the missions are pretty repetitive and sometimes fustrating. The most annoying ones limit your gravity powers in some way, by either removing it completely or limiting the time using it to a second ot two. Again the actual combat is decent if youre flying around, but its still pretty repetitive gravity kicking the glowing weak spots. You can upgrade your character with a few special moves but they're all fairly similar. I would like to see a sequel for this because it feels like there is alot of potential that wasn't quite reached

Spelunky_Individual Developer (2008)

Spelunky

Review written Monday, July 16th, 2012 at 06:38 pm.

9.5Classic!

It's painfully addictive despite this being exactly the type of game I play for a few hours, get pissed off and never touch again. Even though the game's unbelievably cruel, when you die youre mad at yourself because you know you should have slowed down, taken your time, or noticed that asshole skeleton that set off the chain reaction. Once you master the controls youre rarely blaming the game, which is why it's so addictive because you're convinced you've learnt your lesson! Until next time. The game also trains you really well by setting you mini-goals to open up shortcuts. The deathmatch is hilariously fun with 2 people (not AI), gets quite chaotic with more than that or with AI bots though. Amazing value, could play this forever

MotorStorm RCEvolution Studios (2012)

MotorStorm RC

Review written Sunday, April 8th, 2012 at 08:35 pm.

9.0Fantastic

Its not hard to be the best value Vita game with so many full price ports and rereleases, but its also my favourite out of the launch lineup. I dont really like the Motorstorm main series, but this reminded me of micro machines and it was only £5. The physics are great and every car has a different feel to it, some need you to slide into corners, others need you to drive smoothly, and one is just totally insane and has you flying round at stupid speeds. Theyre all fun to drive, and theres a ton of levels to play through without the DLC. The DLC is worth getting anyway becuase its cheap, and theres some cool new levels (the carnival especially) But theres plenty to do in the main game and a total bargain at £5

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