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All Time Top 25 Games

  • Super Mario 64#11 in All Time Favorite Games#1Super Mario 64SideSmash's opinion: The definitive video game. Not only did Super Mario 64 set the standard for the third dimension and the 3D portion of the platformer genre, it also set the gold standard for quality in the industry. The perfect camera control, a magnitude of unique worlds, an awesome OST, and gameplay that transcended any and all expectations. The overworld is still the most famous ever programmed, with the house of Toadstool becoming an icon of the franchise. There isn't a single flaw I can point out without using the term "age," which is an unjust ball and chain to attach to ANY game. If there is a single achievement in gaming that Nintendo will always own no matter what the HELL they do other than revive this whole industry, it's creating SM64.
  • Pokemon Gold and Silver#48 in All Time Favorite Games#2Pokemon Gold and SilverSideSmash's opinion: The best sequel ever. G/S expanded on the original by adding Special Attack and Defense to a Pokémon's stats, introducing happiness levels and breeding, and implementing the EV training system and Shiny mechanic. But G/S did more than innovate, it packed in the Kanto region and its gym leaders to double the playtime! My only complaint is that they didn't keep this in the sequels to follow. Add in an outstanding soundtrack, two new types, and one of the greatest boss battles in the industry (the final battle against the ridiculously badass Red), and G/S has the essentials to be heralded as the greatest Pokémon game ever (and trust me, that's quite a feat). All sequels should be like Pokémon, and go for the "Gold" (I have NO shame).
  • Phoenix Wright: Ace Attorney - Trials and Tribulations#188 in All Time Favorite Games#3Phoenix Wright: Ace Attorney - T...SideSmash's opinion: Story usually doesn't matter in a game. Usually. But Capcom's Phoenix Wright franchise said "NO," and delivered the hands-down no-competition BEST storyline in any game. Trials and Tribulations is the climax and conclusion of the Wright trilogy, and it spun the best tale. Each case was draped in intrigue, either revealing the past efforts of the characters, or introducing new relationships that, for the first time in the franchise, added some serious character development. While the side-cases were deep, they didn't match the fantastic overarching tale that tied everything and everyone together. Suicide, revenge, and Godot were all prominent. Coupled with an astounding OST, and T&T's has the makings of greatness. OBJECTION!
  • Pokemon Red/Blue/Green#32 in All Time Favorite Games#4Pokemon Red/Blue/GreenSideSmash's opinion: The first game I ever owned, and it still stands as one of the best. R/B launched the franchise that would take the whole goddamn WORLD by storm. As one of the top-selling video games of all time (collectively), you've probably played or at least heard of R/B, so what can I say that hasn't already been said? Aside from an innovative RPG system that took "Rock, Paper, Scissors" up ten notches, an addictive concept, and an extremely fair difficulty, R/B has an absolutely tremendous soundtrack that is rarely praised to this day. No other game has created its own industry with its debut. With all this and even more, the first generation of Pocket Monsters is still a bonified classic. Now, if only we could find Missingno in Black or White...
  • Tetris DS#1393 in All Time Favorite Games#5Tetris DSSideSmash's opinion: Everyone loves Tetris. Period. So, why love Tetris DS more than the one that sold the Game Boy? Introducing new mechanics like the quick-drop or morphing the formula into new and unique other game modes could be a few reasons to. How about the fact that it throws in online play, a catchy soundtrack AND portability! Yeah, those are definitely reasons to crown Tetris DS as the best version of Tetris, thereby making it the best puzzle game ever.
  • Super Smash Bros. Melee#28 in All Time Favorite Games#6Super Smash Bros. MeleeSideSmash's opinion: While its sequel may have been an overall better package, it was Super Smash Bros. Melee that will be remembered in the halls of video game history. Melee was the Gamecube-seller, and the reason wasn't just because it was the only GC title worth having (it wasn't-there are plenty others). Melee was brilliant in its original fighting formula; rather than a flat surface with two buff guys beating each other up, four players could join in on the action with easy-to-use special moves and stages with its own height, width, and behavior. With 28 characters, TONS of collectibles, and an increased speed in fighting, Melee is my personal favorite in the series. Is it better than Brawl? No. But I still prefer it over the 2008 sequel.
  • Super Mario World 2: Yoshi's Island#83 in All Time Favorite Games#7Super Mario World 2: Yoshi's Isl...SideSmash's opinion: I often don't like prequels, mainly because they don't give me anything truly NEW to the story, only stuff I usually don't care about. Yoshi's Island is different. Combining the brilliance of previous 2D Mario gems with an extremely unique (for its time) art style, Yoshi's Island stands as a true classic that never slows down. Each world is something truly new and exciting, and the tons of power-ups and bonus point opportunities keep you coming back. I'd honestly say it's more ambitious and overall better than Super Mario World, and I'm sure I'm not the only one who thinks that. Awesome music, lengthy adventure, and the greatest side-kick in video game industry; what more can you ask for?
  • Star Wars: Battlefront II#70 in All Time Favorite Games#8Star Wars: Battlefront IISideSmash's opinion: It isn't common to see a licensed game in a "Top 10 Games Ever" list, but Pandemic Studios went the extra mile for one of the biggest Sci-Fi franchises ever, and it turned out amazing. The Battlefront series was the answer to the question "what happened during The Battle of X that didn't involve Jedi?" and the second installment threw in every battle you could think of. With space battles and the ability to control a Jedi for a limited time, Battlefront II felt much more open to battles outside the films than the original. With Pandemic Studios squashed like a bug by EA, fans can only hope for a true sequel to the best Star Wars game out there.
  • Super Mario Galaxy#44 in All Time Favorite Games#9Super Mario GalaxySideSmash's opinion: It's hard for me to describe the joy I received while playing Super Mario Galaxy. The constant quality that SMG radiated is damn-near unmatched in this current generation of video games. It's a goddamn ENTITY of greatness that hasn't been challenged since its release. The camera control was amazing, which is especially noteworthy in SPAAAAAACE! The difficulty was just right, not too easy, but not quite impossible. And that music... my GOD, that music. While the sequel was also excellent, you can't deny the original feeling of seeing Mario... in SPAAAAAACE! It's experiences like Super Mario Galaxy that defy the face of current gaming. It was colorful, lighthearted, and it destroyed the expectations of anyone wanting to play.
  • Chrono Trigger#18 in All Time Favorite Games#10Chrono TriggerSideSmash's opinion: Square's finest piece of work. Chrono Trigger was, and still is, a fantastic piece of interactive entertainment that truly went past its hardware limitations. With a story that made players both laugh and cry, an original battle system that emphasized teamwork, and some of the finest music in the industry, Chrono Trigger is everything you want in a video game, let alone an RPG. The multiple endings kept players coming back for more, and the addition of "New Game+" took all of the tedium of item-hunting away. And I still wonder why the original has never received a true sequel. With its numerous ports (the best being the DS version) introducing the game to a new generation of gamers, it's clear that the Chrono Bus keeps on rollin'.
  • Earthbound#84 in All Time Favorite Games#11EarthboundSideSmash's opinion: This is the cult game of cult games. Earthbound has become a giant in the industry, simply through its rising popularity on the internet. And it's a good thing too, because Earthbound truly deserved more than what it got back in '95. Featuring a solid RPG system, charming graphics, and one of the most expansive (and greatest) video game soundtracks ever, Earthbound already has everything to be a tremendous RPG. But then include a comical, tearjerking, and awe-inspiring story and Earthbound becomes an outstanding game. Just as its characters did, the game itself has gone through an odyssey, with both acceptance and negligence from fans and developers, respectively. Simply put, If I was able to, I would've put down $70 for this in 1995.
  • DJ Hero#3061 in All Time Favorite Games#12DJ HeroSideSmash's opinion: You'd NEVER guess that a music game would be THIS much fun. DJ Hero had a great concept, and even though it spawned off of the Hero franchise, it had enough innovation to stand out amongst the gratuitous amount of rhythm games. The soundtrack is brilliantly designed, making (almost) every single track just as much fun to listen to as to play. Whether it's The Jackson 5, Weezer, The Beastie Boys, or Daft Punk, every mix is surprisingly well-made, balancing the old with the new. Yeah, it does have a learning curve, but it was that curve that made completing a song with 100% accuracy that much more rewarding. DJ Hero is the best music game there is, and it's a shame to see it die off so soon by its parent's hand. Thanks a lot, Guitar Hero.
  • Wario Land 3#868 in All Time Favorite Games#13Wario Land 3SideSmash's opinion: It's rare to see an installment of the "Wario Land" series on a "Top #" list, and that's a @#!*% shame. Why? Because Wario Land 3 is one of the best portable games ever made. Rather than the typical platformer with a life bar, time limit, and a linear path, Wario Land 3 went the eccentric route by removing ALL of that (...well, at least until the final boss), and looking more at puzzle-solving. Finding keys and unlocking chests would unlock items that would open a new part of the map. After repeating this process, you eventually gain new moves so you can go back to the older levels, use the new moves, and get MORE keys to open MORE chests! With THAT much to do in a single cartridge, Wario Land 3 truly stands as a forgotten gem.
  • Super Mario Land 2: 6 Golden Coins#747 in All Time Favorite Games#14Super Mario Land 2: 6 Golden Coi...SideSmash's opinion: While the original Mario Land is notable for its different take on the formula, it was the sequel that planted the Mario franchise as just as good on the good ol' Game Boy as on a home console. With a design choice that mixed Mario World with the core Mega Man series, players had the option to make their own plan of attack by choosing what stage they would venture to next. Unlike the first Mario Land, Mario was instantly recognizable as his SNES counterpart, rather than a collection of pixels to resemble his iteration from the very first installment in the Super Mario Bros. trilogy. Top off the quest with the introduction of the dastardly Wario and a damn good soundtrack, and you've got one of the best portable platformers ever.
  • Super Smash Bros. Brawl#25 in All Time Favorite Games#15Super Smash Bros. BrawlSideSmash's opinion: Yes, yes, I do like Melee more than Brawl, but I will admit - Brawl is the better game. Everything from Melee was refined and polished; every character had his or her own setlist (more or less) and all were balanced... well, except maybe Ike. Fuck that guy. Most of the stages were well-designed and very stylish, and the sheer amount of content is unmatched in this great genre. But Brawl's shining achievement has to be having one of the most collective, varied and downright OUTSTANDING soundtracks... ever! Of any industry. Brawl is the best game in the series for all of these and more reasons, and it stands as one of the best examples of genre defiance since Bioshock.
  • Metal Gear Solid 2: Substance#373 in All Time Favorite Games#16Metal Gear Solid 2: SubstanceSideSmash's opinion: Sometimes, it's all about the fun factor. MGS2 is widely considered as the weakest in the quadrilogy, but I disagree. While Raiden was inferior to Snake, the story was a complete take-off of the first MGS, and playing as a naked ninja was pretty screwed-up, MGS2 succeeded in making the video game experience as fun as possible. Taking all of the gameplay elements from the original and perfecting them is the name of the game. First-person mode, the silencer/tranquilizer, and the wall-peek were all great additions. The level of detail in both areas is jaw-dropping, and the music is greatness. Sorry, guys: MGS2 takes the solid cake.
  • Mega Man X#116 in All Time Favorite Games#17Mega Man XSideSmash's opinion: When the SNES dropped, franchises that had matured into mainstream popularity needed to innovate to move forward and become kings amongst men. Mega Man X was Capcom's attempt of breathing new life into the series, and they succeeded indefinitely. While the core design remained the same, upgrades were introduced, giving X more health, armor, or special abilities. While the NES Mega Man's were pretty straightforward, X kept you coming back to seek out more hidden upgrades. With an outstanding soundtrack, awesome weapons, and one of the greatest secrets in video games, Mega Man X is one not to "X" out on your list.
  • Halo 3#51 in All Time Favorite Games#18Halo 3SideSmash's opinion: You know, it always pisses me off when I see hate for the Halo franchise, because usually it's just the Bandwagon Effect at its highest degree. I still think it's one of the best games of this generation, doing everything right whilst introducing new concepts that would stick with the series from then on. It stands as the most colorful in the series, a stark contrast to the generalization of the FP genre. The story wasn't all that memorable, and the equipment didn't add much, but the multiplayer was an absolute blast, the Forge mode was unique and innovative for the time, and the music was admittedly awesome. But what made Halo 3 really shine was the Custom Games option. Hopefully 343 knows what it's doing and delivers greatness.
  • Mario & Luigi: Superstar Saga#298 in All Time Favorite Games#19Mario & Luigi: Superstar SagaSideSmash's opinion: The first RPG I beat down to a pulp (except Pokémon, of course). While I'm not a huge RPG guy, I can definitely see the appeal of the M&L games, and I thoroughly enjoyed SS all the way through. The story was absurd. Like, Slaughterhouse-Five absurd (if you get that, I love you). Yet the plot was filled with great moments that defined the M&L experience, such as Peach's bomb-dialog, Bowser's sex-change (that poor, poor Koopa...), and the incredible Fawful. If there was ever a video game equivalent of Gir from Invader Zim, it's Fawful. A great RPG system that allowed for more damage depending on the player's timing, and the best battle theme EVER! I never got tired of that majestic music. SS was an experience that I won't forget.
  • StarTropics#1979 in All Time Favorite Games#20StarTropicsSideSmash's opinion: Difficulty is a topic that spawns much debate in the gaming community these days. How "games have become much easier than before" is widely argued. If there has ever been a game that stands in favor of this argument, it's StarTropics. I mean, good GOD... this game is incredibly difficult. But that is BY NO MEANS a bad thing! ST is a great example of the golden rule: Just because a game is immensely difficult does NOT mean that it's broken. Everything about ST is classic: the environments, the weapons (A GODDAMN YO-YO), and the premise. Plus, it's got a great soundtrack and unique gameplay style. StarTropics is my personal favorite NES game, and if you haven't tried it, it's time to change that. Right now. No seriously, RIGHT NAO!
  • BioShock#10 in All Time Favorite Games#21BioShockSideSmash's opinion: Whenever I think of the ongoing "games are art" debate, BioShock is the first game I think of as the approving argument. The story gave more meaning and crammed in more symbolism and social commentary than most books assigned in high school. The ideas and philosophies of Andrew Ryan (a reference to Ayn Rand, a Utopian thinker) were deep and thought-provoking, and the neatly-crafted insanity of standalone characters like Sandler Cohen and enemy groups like the splicers were extremely well-written and creepy. Playing with Plasmids made the gameplay unique from most shooters, and the plot was well-constructed and shocked you when you thought it was all over. BioShock is a fantastic gem that proves people like Roger Ebert wrong.
  • Just Cause 2#152 in All Time Favorite Games#22Just Cause 2SideSmash's opinion: Sometimes a game doesn't need to be flawless to be fun. Just Cause 2 is the poster boy for this statement. I've spent hours and hours and hours destroying every piece of military equipment/propaganda that I can find. It has a forgettable story with forgettable characters and a forgettable soundtrack and a forgettable visual style, but even through all that, this game is still one of my favorites of all time. The island nation is HUUUUGE and the sheer amount of vehicles to man and items to find is unfathomable. But the best part is the grappling hook and parachute mechanic, which made exploration really fun. I find myself coming back to this game again and again and it's because of how it focuses on the most important part of games: fun.
  • Warcraft III: Reign of Chaos#71 in All Time Favorite Games#23Warcraft III: Reign of ChaosSideSmash's opinion: I'm not a strategy guy. Really. I don't play them because I can't focus on a billion things at one time (I'm looking at you, Starcraft...). UNTIL I stumbled upon the absolute gem that is Warcraft III. Everything about WCIII was greenhorn-friendly, from the interface to the commands. Blizzard has been known for polishing its games, and WCIII is no exception. The plot is pretty interesting, the graphics are nice and colorful, and the micro-managing has been zoomed out for a more streamlined experience. Personally, I'd go for Warcraft III as opposed to Starcraft any day. Suck it, Koreans... okay, not really.
  • Portal 2#5 in All Time Favorite Games#24Portal 2SideSmash's opinion: If Valve wasn't a game developer, its lead engineers would probably be Earth's overlords. The amount of creativity, ingenuity, and heart put into Portal 2 proves to me that they're capable of building weapons of mass persuasion. If the incredible single-player adventure isn't enough for you, than the co-op campaign will twist your brain so much that you'll enjoy it. The writing was absolutely fantastic, with a story that was told without much exposition that only added to the quality. Said exposition was also hilarious, with GLaDOS, Wheatley, and Cave delivering some of the best lines in the industry. The multiplayer was also excellently crafted and defines "teamwork." Portal was brilliant. Portal 2 was a masterpiece.
  • Kirby: Air Ride#577 in All Time Favorite Games#25Kirby: Air RideSideSmash's opinion: If it wasn't Smash Bros. in the Gamecube, it was Kirby Air Ride that my best friends and I were playing long into the night. It's easily the most unique racing game I've ever played; it's so simple to learn and as soon as the controls are ingrained into you, some of the most fun on Nintendo's travel-friendly console is found. While Air Ride was fun and Top Ride was more or less a throwaway top-down version of the regular gameplay with less satisfying controls, City Trial proved to be worth buying the game all by itself. The sheer amount of things to collect and unlock is still mind-blowing to this very day. Some of the best multiplayer of the 128-bit generation packaged in one of the best Kirby games of all time.

SideSmash: Infos, Tops & Reviews

  • SideSmashSend a message to SideSmash
  • Member since 05/10/2011
  • United States
  • Hey! How you doin'? Thanks for dropping by. The internet calls me "SideSmash," but "Smash" works just fine too. I've been playing games since I graduated from preschool. For my 5th birthday, I was taken to the local Best Buy, and my father bought an Atomic Purple Game Boy Color and a copy of Pokémon: Red Version just for me. Since then, I've expanded my range of video games to encompass all genres. I don't stick to one because playing a lot of the same would just get boring. I also appreciate the games that came before me; retro gaming is as fun as modern gaming to me. I refer to myself as a "sophisticated gamer" because I embrace all video games, even those that I don't enjoy. I'm also a filmmaker, and dream to make it to the big time some day. By the way, if you like video games, head on over to screwattack.com, because they're ALL about the gaming industry and what makes it so enjoyable.

Information

  • Gender:Male
  • Country:United States
  • Year of Birth:1994
  • Gaming Experience:18 years
  • GamerSide:Console Gamer
  • Join Date:May 10th, 2011
  • Last visit:Dec 4th, 2013
  • VIP Group:None
  • Occupation:Filmmaker

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  • 82 posts
  • 100 reviews
  • 31 complete tops
  • 475 ranked games
  • 264 rated games
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Top Current Favorites

Top Current Favorites

Copy URLDiscover the Top Current Favorites ranked by SideSmash:

  • Pokemon Black and White 2#37 in Best Current Favorites#1Pokemon Black and White 2
  • BioShock 2#117 in Best Current Favorites#2BioShock 2
  • Mark of the Ninja#233 in Best Current Favorites#3Mark of the NinjaSideSmash's opinion: This is one of the few true ninja games. While other titles like Ninja Gaiden and I-Ninja focus on the action, Mark of the Ninja is 100% stealth-action, and it's some of the best in the second dimension (actually I can't think of any other 2D stealth game...). The sheer amount of upgrades and weapons available is astounding, and it's one of the few systems where every upgrade makes an impact on the experience. The art style beckons back to the Asian Warrior cult-classic cartoon Samurai Jack and the story, while uninteresting until the 3rd act, picks up the pace and has an ending that's somewhat unsatisfying yet extremely fitting to the story (imagine that). Mark of the Ninja is worthy of its name, and is one of the best games on XBLA.
  • BioShock#71 in Best Current Favorites#4BioShockSideSmash's opinion: Whenever I think of the ongoing "games are art" debate, BioShock is the first game I think of as the approving argument. The story gave more meaning and crammed in more symbolism and social commentary than most books assigned in high school. The ideas and philosophies of Andrew Ryan (a reference to Ayn Rand, a Utopian thinker) were deep and thought-provoking, and the neatly-crafted insanity of standalone characters like Sandler Cohen and enemy groups like the splicers were extremely well-written and creepy. Playing with Plasmids made the gameplay unique from most shooters, and the plot was well-constructed and shocked you when you thought it was all over. BioShock is a fantastic gem that proves people like Roger Ebert wrong.
  • Hundreds#890 in Best Current Favorites#5Hundreds
  • The Walking Dead#14 in Best Current Favorites#6The Walking Dead
  • Super Street Fighter IV: Arcade Edition#96 in Best Current Favorites#7Super Street Fighter IV: Arcade...
  • Marvel vs. Capcom 3: Fate of Two Worlds#1136 in Best Current Favorites#8Marvel vs. Capcom 3: Fate of Two...SideSmash's opinion: MvC3 was the first Capcom fighter and really the first fighter in general where I analyzed and studied each character and found each one's strengths and weaknesses. And a fighter really needs to suck you in to initiate that need. After ten years, one of the greatest crossovers in video game history came back swinging. The balancing issues that most fans complained about were fully addressed (even Sentinel was nerf'd after a patch) and new mechanics like the aerial combos and X-Factor really worked and didn't take away from the experience. The music was solid and catchy and the graphics were seizure-inducing (which is a GREAT thing). In fact, MvC3's only problem was the structure of its online options. THIS is how you reboot a franchise.

SideSmash's Reviews

Banjo-KazooieRare (1998)

Banjo-Kazooie

Review written Monday, September 17th, 2012 at 09:55 pm.

8.5Fantastic

It takes quite a lot for a game to copy another game and still feel original. Somehow, Banjo-Kazooie figuratively got away with murder by shamelessly lifting Super Mario 64's overall design, yet still standing as one of the most original games on the Nintendo 64. This is as close as video games have ever come to a Disney movie from the Golden Age of Animation. Nearly EVERYTHING has two eyes and a cutesy voice, which compliments the kid-friendly theming and easy-to-understand objective. Even so, I only wonder how frustrated with this game I would have been, had I played it as a child. This is one of the most anger-inducing games I have ever played, and even with an awesome soundtrack, it can still piss me off.

Kirby: Air RideHAL Laboratory (2003)

Kirby: Air Ride

Review written Monday, September 17th, 2012 at 09:45 pm.

8.5Fantastic

If it wasn't Smash Bros. in the Gamecube, it was Kirby Air Ride that my best friends and I were playing long into the night. It's easily the most unique racing game I've ever played; it's so simple to learn and as soon as the controls are ingrained into you, some of the most fun on Nintendo's travel-friendly console is found. While Air Ride was fun and Top Ride was more or less a throwaway top-down version of the regular gameplay with less satisfying controls, City Trial proved to be worth buying the game all by itself. The sheer amount of things to collect and unlock is still mind-blowing to this very day. Some of the best multiplayer of the 128-bit generation packaged in one of the best Kirby games of all time.

FezPolytron (2012)

Fez

Review written Sunday, September 16th, 2012 at 08:19 am.

9.0Fantastic

Fez is a near-absolute masterpiece. While exploring the incredibly vivid and original world, I came to realize why the development lasted as long as it did. It must've taken a team of geniuses to craft the brilliant puzzle designs and intricate secrets that one can find in every corner of the 8-bit landscape. The story and world is so vaguely explained that it truly is left to the player to use the bits and pieces given to them to find the cohesive story buried within. But the best part of Fez is actually the game's beautiful soundtrack. Atmospheric and unbelievably well-composed, Fez's soundtracks is one of the best I've ever heard in a video game. If not for the iffy platforming, Fez would be as perfect as any game could get.

Mark of the NinjaKlei Entertainment (2012)

Mark of the Ninja

Review written Sunday, September 16th, 2012 at 08:08 am.

9.0Fantastic

This is one of the few true ninja games. While other titles like Ninja Gaiden and I-Ninja focus on the action, Mark of the Ninja is 100% stealth-action, and it's some of the best in the second dimension (actually I can't think of any other 2D stealth game...). The sheer amount of upgrades and weapons available is astounding, and it's one of the few systems where every upgrade makes an impact on the experience. The art style beckons back to the Asian Warrior cult-classic cartoon Samurai Jack and the story, while uninteresting until the 3rd act, picks up the pace and has an ending that's somewhat unsatisfying yet extremely fitting to the story (imagine that). Mark of the Ninja is worthy of its name, and is one of the best games on XBLA.

The Great Gatsby_Individual Developer (2011)

The Great Gatsby

Review written Sunday, April 15th, 2012 at 08:08 pm.

7.5Great

You know, I was actually reading F. Scott Fitzgerald's most well-known novel when this got publicity, so I thought it was the timing of the century! And boy, was it surreal. After discussing the eyes of Dr. T. J. Eckleburg more than a few times in class, actually FIGHTING them while dodging their laser beams was freaking awesome. The game is criminally short and unfathomably easy, but it's not about making a hardy challenge, it's about hypothesizing what a game adaptation of "The Great Gatsby" would look like during the 8-bit era. Featuring cutscenes and dialogue lifted right from the book, solid gameplay and a damn good soundtrack, the plight of Nick Carraway is an interesting throwback to a much simpler time in this industry.

Sonic CDSonic Team (1993)

Sonic CD

Review written Thursday, April 12th, 2012 at 12:17 am.

7.0Good

This is apparently the Japan-developed Sonic 2 (which was made in the US), and it's one case where the American developer outclassed the Japanese developer by a long shot. While everyone has their own opinion and I'm okay with that, I don't see how this is "the best Sonic game, without question." The time travel mechanic is great in theory, but it results in frustration because you're always stopped by something and the amount of speed and time needed to activate the time traveling is extremely vague. While it's definitely playable, some aspects really bother me, such as the pinball-themed boss and the special stages. That and the music simply isn't very memorable. It's just a good game to me, and isn't even in Sonic's Top 10.

ExcitebikeNintendo (1984)

Excitebike

Review written Sunday, April 8th, 2012 at 07:31 pm.

9.0Fantastic

When everyone was buying an NES, they were probably mesmerized by Super Mario Bros.'s pure excellent and boundary-breaking gameplay. But if they wanted to buy another launch title, they didn't have to look any further than Excitebike, one of those "easy to learn, difficult to master" kind of games (in other words, the BEST kind of games). It's got simplistic visuals, music, and gameplay, but it all fits into one of the most impressive launch titles of any console in history. But probably the most mind-boggling of all is the inclusion of a goddamn LEVEL EDITOR. Yeah, and this is a game that LAUNCHED ALONGSIDE THE NES. While it didn't save your work, the fact that you could make your own tracks was incredible. What a great game.

Mega Man 2 (NES)Capcom (1988)

Mega Man 2 (NES)

Review written Sunday, April 8th, 2012 at 07:23 pm.

9.0Fantastic

While not my favorite in the entire franchise, Mega Man 2 is easily my favorite in the original series (MM3 doesn't even come close in my opinion). There was so much innovation added here that stuck with the series from then on. From the visual design of the power-ups to the amount of robot masters to the addition of a somewhat simple password system, MM2 laid the groundwork that future installments would only build upon. And do I need to mention the music? No, because you already know how amazing it is. MM2 also succeeds with its difficulty. I've never felt that the second installment of the Mega Man series was as difficult as everyone else makes it out to be. With all this and more, Mega Man 2 is one of the defining 8-bit classics.

Review written Sunday, April 8th, 2012 at 07:17 pm.

9.0Fantastic

Have you ever played a game like Punch-Out!! that isn't in the Punch-Out!! series? I sure haven't, and that's what makes Nintendo's 8-bit boxing title so unique. It's not a fighting game, nor does it belong in the "Sports" genre (even though the subject material is classified as such); it's really an elaborate puzzle game that tests your wits as well as your reflexes. Taking on the role of the tiny-tanium Little Mac, you body-blow and uppercut your way to the top of the boxing food chain, fighting legendary stereotypes from all over the world, from the French weakling Glass Joe to the ego-centric Hollywood-based Super Macho Man. Fun gameplay and impressive presentation make this Mike Tyson-endorsed title an absolute classic.

Batman (NES)Sunsoft (1989)

Batman (NES)

Review written Sunday, April 8th, 2012 at 07:12 pm.

9.0Fantastic

You know, a game needs to be really good to impress me early on. One of the best examples I can think of is SunSoft's video game adaptation of the Tim Burton 1989 classic; about halfway through the first level, I said it out loud: "This game... is fucking AWESOME!" That judgment didn't change a single bit for the rest of my time playing the game, as it's one of the best-looking and rewardingly difficult games on the NES. Even though it feels like a crappy movie tie-in, all of the elements of a great action-platformer hybrid are there to make it wholly worth playing. Tight and varied gameplay in the backdrop of the dark side of Gotham with stellar music make this one of the greatest licensed games ever made. Did I mention it's hard?

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