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All Time Top 25 Games

  • Final Fantasy VII#7 in All Time Favorite Games#1Final Fantasy VIIdesh79's opinion: The Gone With The Wind of video games. Epic doesn't even begin to describe it.
  • Silent Hill 2#79 in All Time Favorite Games#2Silent Hill 2desh79's opinion: More of a scary and horrifying trip than a video game, Silent Hill 2 is the best portrayal of insanity ever captured in any medium - book, film, game, period. A genuine masterpiece.
  • Metal Gear Solid#16 in All Time Favorite Games#3Metal Gear Soliddesh79's opinion: In the seemingly never-ending debate as to whether games are art or not, MGS is an example I always quote when making the point that, yes, indeed, they can be. It breaks the fourth wall on a regular basis (for instance during the Psycho Mantis fight) and requires the player to reflect on his or her virtual bloodlust on a regular basis. For the sake of sounding hopelessly pretentious, it's probably the first postmodern video game ever made. Oh, and it's rather awesome too.
  • Final Fantasy X#26 in All Time Favorite Games#4Final Fantasy Xdesh79's opinion: Tidus is inch-close to being the most annoying character I have ever encountered in a video game (no doubt not helped by some rather hapless voice acting), but what the hey, FFX is a fantastic achievement with a brilliant storyline, incredible artwork and my favourite ending in any video game.
  • Silent Hill#202 in All Time Favorite Games#5Silent Hilldesh79's opinion: It's basically as if someone had taken all my favourite horror films and -novels and made a game out of them. Absolutely brilliant from beginning to end, one of the most atmospheric games ever made AND the title that introduced Akira Yamaoka to the world (a video game soundtrack that's influenced by Chu Ishikawa or Einstürzende Neubauten? Bring it on!). Was amazingly enough eclipsed by the Freudian, surrealistic work of art that is Silent Hill 2.
  • Portal 2#5 in All Time Favorite Games#6Portal 2desh79's opinion: Questions about GlaDOS's origins or the roots of Aperture Science added a very welcome sense of mystery to the first Portal, but leaving them unanswered in a sequel would have bordered on negligence, so it's good to see that Portal 2 does precisely what a sequel should do by neatly closing the circle on one of the greatest games ever and telling us everything about both history and future of Aperture. Plus anyone suggesting that games cannot be art should consider that Portal 2 emotionally involves you and guides you through the storyline in a way that NO other medium could. Each medium, whether it's film, literature or games, has its own language and its own way of telling a story, and Portal 2 is, simply put, the pinnacle of its kind.
  • Final Fantasy VI#34 in All Time Favorite Games#7Final Fantasy VIdesh79's opinion: If FF7 is Gone With The Wind then this is Fritz Lang's Metropolis. Think of the SNES as being like the silent film era of video games. Squaresoft squeezed everything, and I mean EVERYTHING, every last bit of performance out of the console, the result being a game that is justifiably regarded by many as a timeless classic.
  • Resident Evil 4#24 in All Time Favorite Games#8Resident Evil 4desh79's opinion: The RE series seemed to be going nowhere, with Code Veronica, while not a bad game, not offering anything particularly new in terms of gameplay, storyline, combat, etc. Then RE4 came and gave the series the jolt it badly needed - in fact, it went one better and turned out to be the scariest, most nerve-wracking experience I've ever had this side of Silent Hill. "Hola senor, is that a chainsaw in your pocket or are you just happy to see me?"
  • Grand Theft Auto: Vice City#63 in All Time Favorite Games#9Grand Theft Auto: Vice Citydesh79's opinion: I'm not going to judge it on its storyline since it's basically a homage to a variety of crime capers, from Miami Vice and De Palma's Scarface (the most obvious influences here), to Goodfellas, The Godfather, Casino, etc, so you're not going to find much depth there (neither are you meant to be since it's half homage, half satire). The real strengths of Vice City lie in its gameplay, its humour, its choice of music (this 80s child gets giddy with nostalgia whenever I hear Nena or Jan Hammer on the car radio), plus the fact that it took the groundbreaking concept of GTA3 and pushed it one stage further to a cohesive storyline and an even more involving game world, all of which make Vice City probably the strongest of the GTA games.
  • Half-Life 2#2 in All Time Favorite Games#10Half-Life 2desh79's opinion: A good sequel shouldn't just continue the story of its predecessor but ideally add something entirely new to it. HF2 does that with a storyline that can only be described as an absolutely barking mad amalgamation of War of the Worlds, Orwell's 1984 and numerous parallel reality narratives, and is so downright ingenious it's become one of my favourite sci-fi stories, period.
  • Final Fantasy VIII#64 in All Time Favorite Games#11Final Fantasy VIIIdesh79's opinion: I'm in two worlds about this game. First, the negatives. FF8's story is something of a letdown after the epic genius of its predecessor, with a plot twist that comes across as both hackneyed and forced. Also, FF8 has by far the dullest combat in the history of the series, at least if you want to stock enough spells to have some halfway decent stats. Draw. Draw. Draw. Draw. However! The artwork is magnificient (FF8 has some of the most beautiful background renders ever seen in a video game) and the music includes some of Uematsu's best work, plus I played the game during my first days at uni thus happy memories and nostalgia cloud my judgment enough to enable this game to scrape into my all-time favourites list.
  • Tomb Raider II#412 in All Time Favorite Games#12Tomb Raider IIdesh79's opinion: This game takes me straight back to the late 90s, so I guess it's fair to say I love it purely for nostalgic reasons. But love it I do. I love it almost as much as sitting on my balcony and drinking Flensburger on a hazy summer evening. In other words, I love it very much.
  • The Secret of Monkey Island#192 in All Time Favorite Games#13The Secret of Monkey Islanddesh79's opinion: A classic. Great story, funny dialogue, good graphics (for the time), sheer nostalgia. The early 90s absolutely rocked.
  • Chrono Trigger#17 in All Time Favorite Games#14Chrono Trigger
  • Sid Meier's Civilization IV#102 in All Time Favorite Games#15Sid Meier's Civilization IV
  • Half-Life#33 in All Time Favorite Games#16Half-Lifedesh79's opinion: Half-Life felt unlike anything I had ever played before. Sure, on the surface it was yet another FPS like Doom or Unreal, but it had an in-your-face intensity and a sense of sheer unrelenting panic I hadn't encountered before, and even though the story was not very original (experiment goes wrong, everything goes KABOOM) it still managed to bring something that was new and exciting. For my money, those who regard it as a classic are absolutely spot on.
  • Grand Theft Auto III#103 in All Time Favorite Games#17Grand Theft Auto IIIdesh79's opinion: GTA3 pales in comparison to Vice City and San Andreas these days, but it was a milestone which completely blew me away at the time. A game where you could drive or walk around a virtual city, in 3D, was something that had only existed in my head up to that point.
  • Portal#8 in All Time Favorite Games#18Portaldesh79's opinion: I went into Portal (ho hum) with absolutely no idea what to expect and had one of the most rewarding experiences I could ever hope for. Where to start? How about the turrets, those cute adorable little killing machines? Or what about GlaDOS, a totally psychotic HAL with a sense of humour to boot and by now one of my favourite video game villains? How the story cleverly progresses from seemingly straightforward missions at first to a battle for life and death? How this game forces you think beyond the realms of physics? Or the fact that it spawned an equally ingenious sequel? I could go on, but point being, this game is just fantastic.
  • Football Manager 2008#2186 in All Time Favorite Games#19Football Manager 2008desh79's opinion: As with virtually every other part of the CM/FM series, I have wasted far, FAR too much time on this game - but it was bloody well worth every minute of it.
  • Indiana Jones and the Last Crusade: The Graphic Adventure#1214 in All Time Favorite Games#20Indiana Jones and the Last Crusa...desh79's opinion: Funnier, smarter and more entertaining than the movie it's based on. The game was responsible for lots of missed schoolwork on my part, but it was worth it.
  • King's Quest III: To Heir Is Human#2199 in All Time Favorite Games#21King's Quest III: To Heir Is Hum...desh79's opinion: A childhood favourite, in fact one of the first computer games I've ever played, so obviously the nostalgia stakes here are massive. But still, judging it retrospectively, KQ3 was something of a milestone, a sequel where the immediate and apparent link to its predecessors only becomes apparent via a plot twist later in the game. Legend has it that this caused loads of gamers, in those heady pre-internet days before online walkthroughs became accessible, to complain in droves when the game was first released. Other than that, Sierra had a wonderful knack of creating wonderful, involving worlds on what were still very limited technical capabilities, and KQ3 was arguably Roberta Williams's finest achievement. A real classic.
  • Resident Evil (1996)#191 in All Time Favorite Games#22Resident Evil (1996)desh79's opinion: A reminder of the days when the RE series wasn't about nine-legged monsters, nuclear explosions, Wesker becoming a T800 and whatnot, but a simple story of a house infested with zombies that turns out to have been a scientific experiment gone wrong. Calling Resident Evil a classic makes me feel old (so bloody old), but a classic it is. Of course not forgetting the hilariously bad voice acting that's become as legendary as the game itself.
  • Leisure Suit Larry in the Land of the Lounge Lizards#1812 in All Time Favorite Games#23Leisure Suit Larry in the Land o...
  • Sid Meier's Civilization II#257 in All Time Favorite Games#24Sid Meier's Civilization II
  • SimCity 4#342 in All Time Favorite Games#25SimCity 4

Information

  • Gender:Male
  • Country:Germany
  • Year of Birth:1979
  • Gaming Experience:30 years
  • GamerSide:PC Gamer
  • Join Date:Jul 25th, 2012
  • Last visit:Sep 25th, 2015
  • VIP Group:None
  • Occupation:Film editor

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Top Current Favorites

Top Current Favorites

Copy URLDiscover the Top Current Favorites ranked by desh79:

  • SimCity 4#267 in Best Current Favorites#1SimCity 4
  • Victoria II#155 in Best Current Favorites#2Victoria II
  • Half-Life 2#32 in Best Current Favorites#3Half-Life 2desh79's opinion: A good sequel shouldn't just continue the story of its predecessor but ideally add something entirely new to it. HF2 does that with a storyline that can only be described as an absolutely barking mad amalgamation of War of the Worlds, Orwell's 1984 and numerous parallel reality narratives, and is so downright ingenious it's become one of my favourite sci-fi stories, period.
  • Portal 2#5 in Best Current Favorites#4Portal 2desh79's opinion: Questions about GlaDOS's origins or the roots of Aperture Science added a very welcome sense of mystery to the first Portal, but leaving them unanswered in a sequel would have bordered on negligence, so it's good to see that Portal 2 does precisely what a sequel should do by neatly closing the circle on one of the greatest games ever and telling us everything about both history and future of Aperture. Plus anyone suggesting that games cannot be art should consider that Portal 2 emotionally involves you and guides you through the storyline in a way that NO other medium could. Each medium, whether it's film, literature or games, has its own language and its own way of telling a story, and Portal 2 is, simply put, the pinnacle of its kind.
  • Sid Meier's Civilization IV#288 in Best Current Favorites#5Sid Meier's Civilization IV
  • The Secret of Monkey Island: Special Edition#831 in Best Current Favorites#6The Secret of Monkey Island: Spe...
  • Portal#49 in Best Current Favorites#7Portaldesh79's opinion: I went into Portal (ho hum) with absolutely no idea what to expect and had one of the most rewarding experiences I could ever hope for. Where to start? How about the turrets, those cute adorable little killing machines? Or what about GlaDOS, a totally psychotic HAL with a sense of humour to boot and by now one of my favourite video game villains? How the story cleverly progresses from seemingly straightforward missions at first to a battle for life and death? How this game forces you think beyond the realms of physics? Or the fact that it spawned an equally ingenious sequel? I could go on, but point being, this game is just fantastic.
  • Shadow of the Colossus#99 in Best Current Favorites#8Shadow of the Colossus
  • Final Fantasy X#195 in Best Current Favorites#9Final Fantasy Xdesh79's opinion: Tidus is inch-close to being the most annoying character I have ever encountered in a video game (no doubt not helped by some rather hapless voice acting), but what the hey, FFX is a fantastic achievement with a brilliant storyline, incredible artwork and my favourite ending in any video game.

desh79's Reviews

King's Quest III: To Heir Is HumanSierra Entertainment (1986)

King's Quest III: To Heir Is Human

Review written Friday, April 26th, 2013 at 12:34 pm.

9.5Classic!

A childhood favourite, in fact one of the first computer games I've ever played, so obviously the nostalgia stakes here are massive. But still, judging it retrospectively, KQ3 was something of a milestone, a sequel where the immediate and apparent link to its predecessors only becomes apparent via a plot twist later in the game. Legend has it that this caused loads of gamers, in those heady pre-internet days before online walkthroughs became accessible, to complain in droves when the game was first released. Other than that, Sierra had a wonderful knack of creating wonderful, involving worlds on what were still very limited technical capabilities, and KQ3 was arguably Roberta Williams's finest achievement. A real classic.

Portal 2Valve Software (2011)

Portal 2

Review written Friday, April 26th, 2013 at 12:14 pm.

10Classic!

Questions about GlaDOS's origins or the roots of Aperture Science added a very welcome sense of mystery to the first Portal, but leaving them unanswered in a sequel would have bordered on negligence, so it's good to see that Portal 2 does precisely what a sequel should do by neatly closing the circle on one of the greatest games ever and telling us everything about both history and future of Aperture. Plus anyone suggesting that games cannot be art should consider that Portal 2 emotionally involves you and guides you through the storyline in a way that NO other medium could. Each medium, whether it's film, literature or games, has its own language and its own way of telling a story, and Portal 2 is, simply put, the pinnacle of its kind.

Review written Monday, April 22nd, 2013 at 05:21 pm.

8.0Great

Ancient, but still one of the most atmospheric games I've ever played. The crappy Atari ST sounds (did anyone really have a Roland MT-32 plugged into their ST in those days?!) actually added to the atmosphere. The downside is a rather one-dimensional and simplistic manner in which the storyline treats a tricky subject like mental illness, not to mention the thousand random deaths it is possible to die here (generally a plague in the old-school Sierra adventures), but what Colonel's Bequest lacks in subtlety it makes up by being innovative and ambitious (different endings depending on your actions, something of a novelty in those days). All in all, this was Roberta Williams's best game next to King's Quest III.

SimCityMaxis (1989)

SimCity

Review written Monday, April 22nd, 2013 at 05:14 pm.

9.0Fantastic

The original and still the best. Well, ok, Sim City 2000 is slightly better, but this is where it all started. It's certainly a world away from the chaos-ridden, bug-infested 2013 remake - eye candy and technical pizazz cannot compensate for genuine ingenuity.

Review written Monday, April 22nd, 2013 at 05:05 pm.

9.0Fantastic

I was an Atari ST kid (go on, point and laugh, I deserve it) so I was initially denied this sequel to the classic classic classic Monkey Island when it was first released. Other than gorging at beautiful screenshots in the review magazines, all I could do was gaze with fiery envy at my PC- and Amiga-owning friends. However, at some point MS-DOS emulation stopped being a freakish sci-fi kind of concept, so when I was finally able to join the club roughly a decade late I was witness to a clever story with funny dialogue and graphics that were excellent for their time, and finally understood what all the fuss was about. But then I should have expected nothing less from LucasArts (RIP).

Silent Hill: Shattered MemoriesClimax Studios (2009)

Silent Hill: Shattered Memories

Review written Monday, April 22nd, 2013 at 12:19 pm.

6.0Fine

An atmospheric and interesting attempt at a Silent Hill remake, but unfortunately nothing more. Playing it feels like watching those Hollywood remakes of Japanese horror movies - for all the gimmicks, trickery and the occasional attempt at a homage to the original, part of me feels that they just don't get it. Lack of subtlety, a plot twist you can see coming a mile off, the only positive aspect being that Shattered Memories tries to do something new with the series, the same way The Room attempted it and was (in my opinion) a step in the right direction, before Homecoming came along and took thirty steps backwards to the point where it was almost a Silent Hill parody. In any case, sometimes it's better to just let a good thing die.

Silent Hill: HomecomingDouble Helix Games (2008)

Silent Hill: Homecoming

Review written Monday, April 22nd, 2013 at 12:00 pm.

3.5Meh

I'm not sure at which point the series jumped the shark first, here or when that godawful Christophe Gans movie came out. But jump the shark it did. Move along now, nothing to see here.

Silent Hill 4: The RoomKonami Tokyo (KCET) (2004)

Silent Hill 4: The Room

Review written Monday, April 22nd, 2013 at 11:36 am.

7.5Great

Konami probably realised that the whole "lonely person in a foggy town"-scenario was getting old hat, so they tried something new and fairly unexpected, the result being a surrealistic story that feels like Oldboy meets Clive Barker meets HP Lovecraft. This works rather well, at least up to the point halfway through where you're suddenly required to revisit all the places you've been to before, making gameplay incredibly repetitive and forced in the process. But all that aside, The Room has some genuinely scary and surreal moments which make it possibly the most underrated game in the series. It is certainly much better than what came after.

Review written Saturday, April 20th, 2013 at 05:51 pm.

9.5Classic!

Funnier, smarter and more entertaining than the movie it's based on. The game was responsible for lots of missed schoolwork on my part, but it was worth it.

Review written Saturday, April 20th, 2013 at 03:30 pm.

9.0Fantastic

A reminder of the days when the RE series wasn't about nine-legged monsters, nuclear explosions, Wesker becoming a T800 and whatnot, but a simple story of a house infested with zombies that turns out to have been a scientific experiment gone wrong. Calling Resident Evil a classic makes me feel old (so bloody old), but a classic it is. Of course not forgetting the hilariously bad voice acting that's become as legendary as the game itself.

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