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Castlevania: Aria of Sorrow

  • Castlevania: Aria of SorrowBuy on Amazon - Copy URL
  • Developed by Konami Tokyo (KCET) (2003) on Game Boy Advance
  • Action Adventure
  • The year is 2035 and Soma Cruz is about to witness the first solar eclipse of the 21st century when he suddenly blacks out -- only to awaken inside a mysterious castle. As Soma, you must navigate the castle's labyrinths while confronting perilous monsters at every turn. But beware, you must escape before the evil consumes you!
  • #625 in All Time Favorite Games
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Soma Cruz


Julius Belmont


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Latest Microreviews on Castlevania: Aria of Sorrow

Castlevania: Aria of Sorrow Review written Sunday, July 7th, 2013 at 05:55 pm.


The third and final installment on the gba from the caslevania series. Much better all round then the previous two. Plenty to explore and discover and the spirit system gives a lot of variety to the way you want to play.

Castlevania: Aria of Sorrow Review written Wednesday, April 17th, 2013 at 04:42 pm.


I like that one long, straight hallway with vaguely melancholy music, no background detail, and a small amount of weak enemies. You know the one I mean. Unforgettable

Castlevania: Aria of Sorrow Review written Tuesday, April 16th, 2013 at 09:13 pm.


The best 2D Castlevania after Symphony of the Night and maybe the third best ever. I just enjoyed "Dawn of Sorrow" even more than this one.

Castlevania: Aria of Sorrow Review written Thursday, February 21st, 2013 at 09:22 am.


The final Castlevania on the GBA, and far and away the best of them. This here is an incredibly addictive little game, not to mention it introduced the Soul system, which opens up a whole new bucket of potential in terms of combat. Of course, as some have previously mentioned, the game is too easy and most of the early bosses up until Death are pushovers. Still, latter portions of the game can be tricky, and there are enough secrets to find that gives this one a fair amount of replay value.

Castlevania: Aria of Sorrow Review written Tuesday, June 26th, 2012 at 05:22 am.


Best Castlevania for the GBA, one of the best games in the series in fact.

Castlevania: Aria of Sorrow Review written Sunday, June 24th, 2012 at 08:43 pm.


Not as good as SotN, but it's still fun.

Castlevania: Aria of Sorrow Review written Tuesday, March 6th, 2012 at 01:21 am.


An improvement over HoD, but too easy, overly linear and lacking genuinely rewarding collecting. I honestly have a hard time remembering anything past the first hour or so, the games just got too similar.

Castlevania: Aria of Sorrow Review written Wednesday, September 7th, 2011 at 10:19 pm.


There is another iteration of Dracula's castle to explore, and this time Soma Cruz steps up to bat as our protagonist. The gameplay is familiar, but not tired, as there are monster souls for Soma to collect and gain abilities from. Some souls are essential to advancing the plot, and there are portions of the game that can't be accessed without first obtaining the correct soul. The music in this game is good, but not stellar, due to the limitations of the GBA's soundchip. The story continues the legacy of Dracula and the Belmont's in the future, with good characters, multiple endings and fun plot twists. My only complaint is that the game was too short. Still, this is yet another excellent entry in the Castlevania game series!

Castlevania: Aria of Sorrow Review written Friday, April 29th, 2011 at 10:18 am.


For a portable Castlevania, this game is huge. The entire map is so large that it will take at least 12 hours to finish. The story is just as interesting, with a really unexpected twist near the very end. Although Aria is significantly more repetitive, the monster spirit collecting system allowed Soma to wield some interesting weaons and skills.

Castlevania: Aria of Sorrow Review written Saturday, December 4th, 2010 at 05:51 pm.


By far the best game to come out of the GBA, Aria of Sorrow's addictive combination of Persona/Pokemon-esque ability collecting plus Symphony of the Night's fantastic system of weapons and character leveling creates the only original title on the GBA that rivals console titles of the same - and past - eras. It even rivals SotN itself.

Fans of this game

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